# Copyright 1999-2022 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 # $Id: d4972d1ce6869f55d042a5b217346ca54573cf2e $ EAPI=8 inherit desktop DESCRIPTION="A cartoon style multiplayer first-person shooter" HOMEPAGE="https://worldofpadman.net/" SRC_URI="https://github.com/PadWorld-Entertainment/${PN}/archive/refs/tags/v${PV}.tar.gz -> ${P}.tar.gz https://www.gentoofan.org/files/wop-${PV}-full-unified.zip" LICENSE="GPL-2 worldofpadman" SLOT="0" KEYWORDS="~amd64 ~x86" IUSE="+curl dedicated +openal +theora +vorbis" RDEPEND="sys-libs/zlib !dedicated? ( >=media-libs/speex-1.2.0 media-libs/speexdsp virtual/jpeg:0 media-libs/libsdl2[joystick,opengl,video,X] virtual/opengl virtual/glu openal? ( media-libs/openal ) curl? ( net-misc/curl ) vorbis? ( media-libs/libvorbis ) theora? ( media-libs/libtheora media-libs/libogg ) ) " DEPEND="${RDEPEND}" BDEPEND="app-arch/unzip" src_unpack() { unpack ${A} unzip XTRAS/"editing files"/${P}-src.zip } src_prepare() { default eapply "${FILESDIR}/${PN}-1.6.2-system_zlib.patch" sed -i \ -e 's:JPEG_LIB_VERSION < 80:JPEG_LIB_VERSION < 62:' \ code/renderercommon/tr_image_jpg.c || die #479652 } src_compile() { local arch if use amd64 ; then arch=x86_64 elif use x86 ; then arch=i386 fi emake \ V=1 \ ARCH=${arch} \ BUILD_CLIENT=$(use dedicated && echo 0) \ DEFAULT_BASEDIR=/usr/share/${PN} \ OPTIMIZE= \ USE_CURL=$(usex curl 1 0) \ USE_CURL_DLOPEN=0 \ USE_OPENAL=$(usex openal 1 0) \ USE_OPENAL_DLOPEN=0 \ USE_CODEC_VORBIS=$(usex vorbis 1 0) \ USE_CIN_THEORA=$(usex theora 1 0) \ USE_RENDERER_DLOPEN=0 \ USE_INTERNAL_ZLIB=0 \ USE_INTERNAL_JPEG=0 \ USE_INTERNAL_SPEEX=0 \ USE_LOCAL_HEADERS=0 } src_install() { local game_files="../${PN}-$(ver_rs 1- '-')" newbin build/release-*/wopded.* ${PN}-ded if ! use dedicated ; then newbin build/release-*/wop.* ${PN} newicon misc/wop.svg ${PN}.svg make_desktop_entry ${PN} "World of Padman" fi insinto /usr/share/${PN} doins -r ${game_files}/wop dodoc id-readme.txt \ README.md \ voip-readme.txt \ ${game_files}/XTRAS/changelog.txt \ ${game_files}/XTRAS/sounds_readme.txt HTML_DOCS="${game_files}/XTRAS/readme ${game_files}/XTRAS/readme.html" \ einstalldocs }